The Final Station Review

In The Final Station you play as one of the world’s few remaining train conductors who’s mission is to protect and deliver cargo trains to their destination as well as try and keep the passengers on board safe. You travel from station to station fighting off the infected in a post-apocalyptic world that is shrouded with mystery and abandon. Supplies are very limited and survivors will either help or hinder.


The Final Station has a unique two part gameplay style in which you are either on foot or on a train. The majority of the gameplay is spent on foot making your way through derelict towns, trying to scavenge supplies while fighting off the mobs of infected. In each town, your main objective is to find the Blocker’s Code that allows you to leave the station.


Once you’ve located the Blocker Code and you manage to depart to your next destination, you will be tasked with managing both the health and hunger of your passengers as well as performing maintenance routines on the old, run down Belus-07. Maintaining the well-being of your passengers can be quite the juggling act, as you are very limited to what you have for supplies. You will quickly realize that time is more of a curse than a blessing. Being careful on your travels through the infected towns and learning to conserve your resources for these train rides is key.


The infected can be quite persistent at times, but you need to conserve as much ammo and many med-kits as possible, so learning to use the melee action and making as many headshots as possible is your best tactic. It doesn’t take long for the ‘stonger’ enemies to start appearing, but they honestly don’t prove to be that much more of a challenge.


With 5 chapters, more than 30 train stations and railway levels, a well written ghost-like narrative, and a simple but unique concept; The Final Station offers a fresh mix of classic ideas. I really enjoyed watching the story unfold and wanted to explore every nook and cranny of each station.

The Xbox and  Steam achievement lists are short, but sweet. Out of the ten achievements, there are a few challenging ones such as the 3 achievements for taking 6 passengers to the certain cities, but with a bit of familiarity with the game and some good supply management they won’t be too elusive.

Overall I think The Final Station does what it sets out to do and it does it well. It’s short, but sweet and worth the fair price tag of $14.99


Developed by: Do My Best
Published by: tinyBuild
Xbox Marketplace:
Steam Store:

A copy of the game was provided by the publisher for the purpose of this review.

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